And with this, I've run out of ideas for lists.
10. Uncharted: The Lost Legacy
Tried all the Uncharteds except 4, never got what the fuss was. This, on the other hand, is a delight.
9. Horizon Zero Dawn
Not actually got as far in this as I probably should have, because I keep getting distracted by making pretty pictures in the photo mode. Still great when I remember to play the actual game though.
8. Persona 5
Not got that far in this either (I think I'm getting giant-game-fatigue), but what I have played tells me this is special.
7. Resident Evil VII: Biohazard
Discussed this already. tl;dr - it's a welcome return to Resi of old, made fresh by the first-person perspective.
6. Sonic Mania
Several levels are too long, about half the bosses are shite and more new designs would have been welcome. But my goodness it's wonderful to have a properly, indisputably brilliant new Sonic game.
5. Danganronpa V3: Killing Harmony
The fact that - gasp! - all the minigames are both comprehensible and enjoyable means that gameplay-wise this is the best Danganronpa yet. Plotting's as excellent as ever, to the point that not even learning who the evil mastermind was before I started playing it didn't ruin it for me.
4. Prey
Not quite as good as it should have been, but it has moments of brilliance, superlative world-building and is filled with more original ideas than it knows what to do with.
3. What Remains of Edith Finch
Aptly described by some matey on Twitter as "WarioWare, but emotional", this game never stops pulling you up short. The cannery sequence will linger in my mind for years to come.
2. The Legend of Zelda: Breath of the Wild
Nintendo give the open-world concept a whirl and of course they master it straight off. The most innovative Zelda since the first one - maybe the best?
1. Life is Strange: Before the Storm
A prequel to a game that didn't need one by a completely different development team with none of the original voice cast returning. This should have been wretched. But it's absolutely brilliant and brings out more subtleties in the original game. The sequence where you act in a production of The Tempest is my gaming moment of the year.
Sunday, December 31, 2017
My Top Ten Albums of 2017
Yes.
10. Concrete and Gold - Foo Fighters
9. The Amazons - The Amazons
8. Whiteout Conditions - The New Pornographers
7. Still Hungry - DJ Format & Abdominal
6. Everything Now - Arcade Fire
5. Hug of Thunder - Broken Social Scene
4. Just Bring It - Band-Maid
3. Migration - Bonobo
2. Music from Before the Storm - Daughter
1. Something to Tell You - Haim
(I should point out that Daughter track's probably the weakest on the album but the only one I could find in full on the YouTubes.)
10. Concrete and Gold - Foo Fighters
9. The Amazons - The Amazons
8. Whiteout Conditions - The New Pornographers
7. Still Hungry - DJ Format & Abdominal
6. Everything Now - Arcade Fire
5. Hug of Thunder - Broken Social Scene
4. Just Bring It - Band-Maid
3. Migration - Bonobo
2. Music from Before the Storm - Daughter
1. Something to Tell You - Haim
(I should point out that Daughter track's probably the weakest on the album but the only one I could find in full on the YouTubes.)
Labels:
delightful lists,
myusic,
tiresome opinions,
yootooooob
Saturday, December 30, 2017
My Top Ten Films of 2017
It's the most wonderful time of the year! The time that I point out that this list includes films from 2016 that I saw in the cinema in 2017 so they totally count, and also there are a bunch I didn't get round to so don't complain about the lack of Get Out, The Florida Project, The Big Sick, It, The Killing of a Sacred Deer, Wonder Woman etc.
Thursday, August 17, 2017
Root Letter
Finished my first playthrough of Root Letter this evening. It's...interesting.
The fact that said first playthrough took about eight hours but I've had the game since it came out last autumn indicates the game's quality. The writing (and I'm not sure if it's the original script or the translation) is frequently terrible to the point of being a) hilarious, b) incomprehensible or c) both, and the gameplay is similar. While presented as a typical visual novel, it tries to ape the peerless Ace Attorney with investigation sequences and bits where you quiz characters, but they're so poorly done that you frequently end up employing a trial-and-error approach. And as for the bizarre "Max Mode" sections where you basically have to press X at the right time to shout at someone with precisely the right amount of vigour...well.
And yet, I'm planning to go back and get the other endings, and eventually the true ending.
The base script may be frequently awful (although it does have its moments), but the overall story is excellent, and the characterisation is spot-on. It's essentially a meditation on growing up - the core plot is that your character is trying to track down his penpal from his teenage years by using her old correspondence to identify her former classmates. It might help that all the characters are close to my own age, but at times it really resonated as these well-rounded individuals reflected on their teenage years and how near or far they've stuck to their childhood goals.
It's also almost comically pretty. The game's set in Matsue, the capital city of Shimane prefecture, and was apparently developed with the aid of the city's tourist board and dammit, it worked. I definitely want to visit Matsue now. (The soundtrack and voice acting are both very good, too.)
Basically, it's kind of successful at what it does. But what it really needs is a good anime adaptation so you can skip the whole "game" bit. In the absence of same, back to my save file to see the other endings I go.
The fact that said first playthrough took about eight hours but I've had the game since it came out last autumn indicates the game's quality. The writing (and I'm not sure if it's the original script or the translation) is frequently terrible to the point of being a) hilarious, b) incomprehensible or c) both, and the gameplay is similar. While presented as a typical visual novel, it tries to ape the peerless Ace Attorney with investigation sequences and bits where you quiz characters, but they're so poorly done that you frequently end up employing a trial-and-error approach. And as for the bizarre "Max Mode" sections where you basically have to press X at the right time to shout at someone with precisely the right amount of vigour...well.
And yet, I'm planning to go back and get the other endings, and eventually the true ending.
The base script may be frequently awful (although it does have its moments), but the overall story is excellent, and the characterisation is spot-on. It's essentially a meditation on growing up - the core plot is that your character is trying to track down his penpal from his teenage years by using her old correspondence to identify her former classmates. It might help that all the characters are close to my own age, but at times it really resonated as these well-rounded individuals reflected on their teenage years and how near or far they've stuck to their childhood goals.
It's also almost comically pretty. The game's set in Matsue, the capital city of Shimane prefecture, and was apparently developed with the aid of the city's tourist board and dammit, it worked. I definitely want to visit Matsue now. (The soundtrack and voice acting are both very good, too.)
Basically, it's kind of successful at what it does. But what it really needs is a good anime adaptation so you can skip the whole "game" bit. In the absence of same, back to my save file to see the other endings I go.
Friday, August 11, 2017
Danganronpa
I finished the Danganronpa 3: The End of Hope's Peak High School anime last night. I've rarely punched the air in joy so many times at a piece of television.
The Danganronpa series is a pretty hard one to get your head around. First you need to play the two original games, Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. Then you need to play the spinoff game, Ultra Despair Girls: Danganronpa Another Episode (which is set before the second game but requires you to have played it to make full sense of certain bits of plot). Then you need to watch the above-mentioned anime, except it's split into two arcs: the Future Arc, taking place after the second game, and the Despair Arc, taking place before the first game. And the way you're meant to watch them is Future Arc Episode 1, then Despair Arc Episode 1, then Future Arc Episode 2, etcetera. Confusing.
(There's also a novel, Danganronpa Zero, set before the Despair Arc, which I haven't read. Not even sure if it's officially available in English and my Japanese is still at far too low a level to consider anything beyond a kids' picture book.)
Anyway, the series is excellent if you can get your head round it. Sometimes the gameplay of the two main games can be a bit irritating but the story and characters are well worth sticking with. They're not always an easy watch/play (pick a character as your favourite! They will almost certainly die a horrific, agonising death!) but they're always gripping, always clever, and frequently very, very funny.
And the Despair Arc of the anime has an utterly gorgeous opening sequence. Bear witness. I love it.
The Danganronpa series is a pretty hard one to get your head around. First you need to play the two original games, Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. Then you need to play the spinoff game, Ultra Despair Girls: Danganronpa Another Episode (which is set before the second game but requires you to have played it to make full sense of certain bits of plot). Then you need to watch the above-mentioned anime, except it's split into two arcs: the Future Arc, taking place after the second game, and the Despair Arc, taking place before the first game. And the way you're meant to watch them is Future Arc Episode 1, then Despair Arc Episode 1, then Future Arc Episode 2, etcetera. Confusing.
(There's also a novel, Danganronpa Zero, set before the Despair Arc, which I haven't read. Not even sure if it's officially available in English and my Japanese is still at far too low a level to consider anything beyond a kids' picture book.)
Anyway, the series is excellent if you can get your head round it. Sometimes the gameplay of the two main games can be a bit irritating but the story and characters are well worth sticking with. They're not always an easy watch/play (pick a character as your favourite! They will almost certainly die a horrific, agonising death!) but they're always gripping, always clever, and frequently very, very funny.
And the Despair Arc of the anime has an utterly gorgeous opening sequence. Bear witness. I love it.
Thursday, May 11, 2017
On music, and the listening to thereof
I bought two (2) CDs last week. One was Feist's new album, which I've been impatiently willing her to make for six years. The other was an album by a Japanese metal band called Aldious, which I bought largely out of curiosity.
I've listened to the Feist album about one-and-a-half times and spent pretty much the rest of the week listening to Aldious.
Go figure.
I've listened to the Feist album about one-and-a-half times and spent pretty much the rest of the week listening to Aldious.
Go figure.
Monday, May 01, 2017
Resident Evil 7 post-mortem
I finished Resident Evil 7: Biohazard this afternoon. Verdict? Excellent start, severe dip for the Marguerite section, recovers itself after that. Basically, very good.
More spoileriffic thoughts after the cut.
More spoileriffic thoughts after the cut.
Monday, February 06, 2017
Ran
Finally got around to watching Ran today. It's the fifth (?) Kurosawa film I've seen and the first one I've really loved. It's quite a relief, actually. When you come across feted Great Directors and try their output and are underwhelmed, there's a heady mix of disappointment and worrying if you've missed something. But I missed nothing with Ran. Excellent movie.
Sunday, January 08, 2017
My films of 2016
With inevitability. And a little late. And, as ever, possibly including a film or two from 2015.
Labels:
delightful lists,
movies,
reviewage,
tiresome opinions,
wittering
Sunday, January 01, 2017
Literary-based humblebrag
My dad mentioned last Christmas that he'd written a list of all the books he'd read over the year. I liked the idea so I did it myself for 2016. And since I don't want the piece of paper kicking around anymore, I'm copying it up here. This also serves as a neat way to brag about my reading habits to the Internet at large, aren't I clever etcetera. (Seriously though, it turns out I read a lot more than I realised.)
Books in bold are non-fiction, booksstruck through are ones I gave up on.
BEGIN
Life After Life by Kate Atkinson (not sure if I'd already started this one or not when 1 January rolled around)
The Road to Little Dribbling by Bill Bryson
Ancillary Justice by Ann Leckie
The Celts by Alice Roberts
Trigger Warning by Neil Gaiman
The Children Act by Ian McEwan
Tales from Earthsea by Ursula LeGuin
Leaving Berlin by Joseph Kanon
A History of the World in 100 Objects by Neil MacGregor
Hokusai's Great Wave by Timothy Clark
Futuristic Violence & Fancy Suits by David Wong
The Other Wind by Ursula LeGuin
Wild by Cheryl Strayed
Kingdom Come by J. G. Ballard
The Peasants' Revolt by Alastair Dunn
The Book of Strange New Things by Michel Faber
The Girl on the Train by Paula Hawkins
War and Peace by Leo Tolstoy
Fingers in the Sparkle Jar by Chris Packham
Enchantments by Kathryn Harrison
Everything's Eventual by Stephen King
Japan: A Short History by Mikiso Hane
The Bone Clocks by David Mitchell
London: A Short History by A. N. Wilson
The Buried Giant by Kazuo Ishiguro
Ships and Seafaring in Ancient Times by Lionel Cassan
The Name of the Wind by Patrick Rothfuss
The Strange Affair of Spring-Heeled Jack by Mark Hodder
The Tale of Genji by Murasaki Shikibu
The King in the North by Max Adams
Harry Potter and the Cursed Child by J. K. Rowling, John Tiffany and Jack Thorne
The Bachman Books by Stephen King
The Silk Roads by Peter Frankopan
Half a King by Joe Abercrombie
The Wise Man's Fear by Patrick Rothfuss
Monsieur Pamplemousse and the Militant Midwives by Michael Bond
For Whom the Bell Tolls by Ernest Hemingway
Our Kind of Traitor by John le Carré
Ancillary Sword by Ann Leckie
Judi Dench: With a Crack in Her Voice by John Miller
The History of Mr. Polly by H. G. Wells
The Concise Pepys by Samuel Pepys
The Universe versus Alex Woods by Gavin Extence
Seveneves by Neal Stephenson
Half the World by Joe Abercrombie
Grotesque by Natsu Kirino - and that's what I'm currently about halfway through.
So, yes. BOOKS
Books in bold are non-fiction, books
BEGIN
Life After Life by Kate Atkinson (not sure if I'd already started this one or not when 1 January rolled around)
Ancillary Justice by Ann Leckie
The Celts by Alice Roberts
Trigger Warning by Neil Gaiman
The Children Act by Ian McEwan
Tales from Earthsea by Ursula LeGuin
A History of the World in 100 Objects by Neil MacGregor
Hokusai's Great Wave by Timothy Clark
Futuristic Violence & Fancy Suits by David Wong
The Other Wind by Ursula LeGuin
Wild by Cheryl Strayed
The Peasants' Revolt by Alastair Dunn
The Book of Strange New Things by Michel Faber
The Girl on the Train by Paula Hawkins
War and Peace by Leo Tolstoy
Fingers in the Sparkle Jar by Chris Packham
Enchantments by Kathryn Harrison
Everything's Eventual by Stephen King
Japan: A Short History by Mikiso Hane
The Bone Clocks by David Mitchell
The Buried Giant by Kazuo Ishiguro
Ships and Seafaring in Ancient Times by Lionel Cassan
The Name of the Wind by Patrick Rothfuss
The Strange Affair of Spring-Heeled Jack by Mark Hodder
The King in the North by Max Adams
Harry Potter and the Cursed Child by J. K. Rowling, John Tiffany and Jack Thorne
The Bachman Books by Stephen King
The Silk Roads by Peter Frankopan
Half a King by Joe Abercrombie
The Wise Man's Fear by Patrick Rothfuss
Monsieur Pamplemousse and the Militant Midwives by Michael Bond
For Whom the Bell Tolls by Ernest Hemingway
Our Kind of Traitor by John le Carré
Ancillary Sword by Ann Leckie
Judi Dench: With a Crack in Her Voice by John Miller
The History of Mr. Polly by H. G. Wells
The Concise Pepys by Samuel Pepys
Seveneves by Neal Stephenson
Half the World by Joe Abercrombie
Grotesque by Natsu Kirino - and that's what I'm currently about halfway through.
So, yes. BOOKS
Monday, October 03, 2016
First world problems
So Steins;Gate 0 is out at the end of the month and now I learn about this other, intriguing new visual novel called Root Letter that's out a couple of weeks before that?
Why can't developers space their releases out a bit more? I mean, honestly. It's very inconsiderate.
*huffs*
Why can't developers space their releases out a bit more? I mean, honestly. It's very inconsiderate.
*huffs*
Sunday, May 08, 2016
Hmm
Just finished episode 4 of Life is Strange, and I'm not sure about the SHOCKING TWIST in its last moments. The events of episode 5 may yet prove to justify it but at present it seems like a SHOCKING TWIST for the sake of a SHOCKING TWIST, rather than one that was properly seeded through the plot's earlier motions. We shall see.
Saturday, May 07, 2016
And another thing
As well as Life is Strange, my other big thing this week is watching the excellent Gravity Falls. They're both frequently gorgeous to look at, and both set in Oregon. So now I rather want to visit Oregon.
Life is Strange
So after my initial foray into Life is Strange after buying it, I basically forgot about it for four months and picked it up again at the beginning of the week. I have not really touched any other game since. It's absolutely stunning. Thoughtful, beautiful, often better-directed than many films (the ending of episode 1 is just perfectly done) and an absolute credit to all those involved in its making.
I can see how certain aspects would irk some people, but I don't care. Easily one of the best games I've ever played. And I've still got a fair chunk of it to go! (I'm near the beginning of episode 4 of 5.)
I can see how certain aspects would irk some people, but I don't care. Easily one of the best games I've ever played. And I've still got a fair chunk of it to go! (I'm near the beginning of episode 4 of 5.)
Monday, April 11, 2016
The 36th Chamber
I've just finished watching The 36th Chamber of Shaolin, and it was rather good. I would recommend it. Though the ending was bizarrely abrupt - I assumed there was some footage missing, but I can't find any corroboration to that on the interwubs.
There were some excellent fight scenes (some very good weapon ones, particularly), but I rather liked the fact that the majority of it was about the hero's training at the Shaolin temple. It gave it a calm, meditative quality that most martial arts movies lack, as well as some delightfully distinctive visual set-pieces. The candle chamber was undoubtedly my highlight.
You can see why the famously kung fu-loving Wu-Tang Clan named their first album in its honour. I initially wrote that as "fist album". That works too. But it does remind me of The Man with the Iron Fists, which I managed to stick about twenty minutes of before giving up. Good lord, RZA, Good lord.
There were some excellent fight scenes (some very good weapon ones, particularly), but I rather liked the fact that the majority of it was about the hero's training at the Shaolin temple. It gave it a calm, meditative quality that most martial arts movies lack, as well as some delightfully distinctive visual set-pieces. The candle chamber was undoubtedly my highlight.
You can see why the famously kung fu-loving Wu-Tang Clan named their first album in its honour. I initially wrote that as "fist album". That works too. But it does remind me of The Man with the Iron Fists, which I managed to stick about twenty minutes of before giving up. Good lord, RZA, Good lord.
Monday, February 22, 2016
Steins;Gate 100% CG
I just platinumed my copy of Steins;Gate on PS3 and since I had real trouble working out how to get the 100% CG trophy I thought I'd make a note here. I have this YouTube vid to thank for it.
https://youtu.be/07aXs88xUS8
Go to the Stardust Sky chapter, the one that leads to the Mayuri ending where you haven't got any of the true ending flags. Once you've shifted back to the Alpha wordline, you'll get a new email with the last CG. I'm assuming this only works after you've collected all the other CGs and completely licked the game otherwise, though I don't know. Anyway, 100% CG for you.
https://youtu.be/07aXs88xUS8
Go to the Stardust Sky chapter, the one that leads to the Mayuri ending where you haven't got any of the true ending flags. Once you've shifted back to the Alpha wordline, you'll get a new email with the last CG. I'm assuming this only works after you've collected all the other CGs and completely licked the game otherwise, though I don't know. Anyway, 100% CG for you.
Sunday, February 07, 2016
Zero Escape
I finished Nine Hours, Nine Persons, Nine Doors last night. Technically this morning at about 1.30 a.m. due to the mysterious phenomena that means you only ever finish a game when it's past midnight.
It's the first title in the Zero Escape trilogy. I'd already finished the second game, Virtue's Last Reward, back in 2014.
I did 'em out of order because 999, originally a DS game, didn't get a UK release until a cut-down iPad port quite recently. I imported 999 - unusual for me, I don't tend to bother importing stuff - because I loved VLR that damn much. If you've played the games, you'll know that playing them out of order actually kind of makes a weird sense, given that several of the series' characters like to play merry hell with causality.
My point here is that if you haven't encountered the Zero Escape series, you really should.
Imagine Saw meets The Crystal Maze, to start with, then layer in a whole bunch of scientific and philosophical hypotheses, most of which I hadn't come across before and a pleasingly daft sense of humour. They're intriguingly plotted, satisfying to work through (999 climaxes with a giant sudoku grid to solve - while I've previously understood sudoku puzzles in the abstract, I've never actually sat down and done one by myself before. 999 was the first time I ever did one under my own steam) and filled with meaty concepts to chew on.
The on-off-on-again final instalment, Zero Time Dilemma, is out this year. Well, this year in Japan and the U.S., at least. Europe has the good ol' ominously vague "TBD". Still, I'll wait. It'll be worth it.
It's the first title in the Zero Escape trilogy. I'd already finished the second game, Virtue's Last Reward, back in 2014.
I did 'em out of order because 999, originally a DS game, didn't get a UK release until a cut-down iPad port quite recently. I imported 999 - unusual for me, I don't tend to bother importing stuff - because I loved VLR that damn much. If you've played the games, you'll know that playing them out of order actually kind of makes a weird sense, given that several of the series' characters like to play merry hell with causality.
My point here is that if you haven't encountered the Zero Escape series, you really should.
Imagine Saw meets The Crystal Maze, to start with, then layer in a whole bunch of scientific and philosophical hypotheses, most of which I hadn't come across before and a pleasingly daft sense of humour. They're intriguingly plotted, satisfying to work through (999 climaxes with a giant sudoku grid to solve - while I've previously understood sudoku puzzles in the abstract, I've never actually sat down and done one by myself before. 999 was the first time I ever did one under my own steam) and filled with meaty concepts to chew on.
The on-off-on-again final instalment, Zero Time Dilemma, is out this year. Well, this year in Japan and the U.S., at least. Europe has the good ol' ominously vague "TBD". Still, I'll wait. It'll be worth it.
Tuesday, February 02, 2016
Yep
Well, I was right about Akame Ga Kill!. There were a grand total of four major characters left alive at the end, out of...twenty-odd? And my joint-favourite character was one of the dead ones. Although she died right near the end of the last episode doing something worthwhile and got quite a sweet death scene, so I'm less annoyed. Slightly.
Sunday, January 31, 2016
Tuesday, January 26, 2016
Opinions about stuff
I picked up the boxed edition of Life is Strange yesterday. I've only had a chance to play the first forty minutes or so but it's looking very promising.
Labels:
games,
hearty consumerism,
myusic,
teevee,
tiresome opinions,
wittering
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