Monday, April 13, 2009

On aesthetics

I have long maintained that for a video game to achieve true beauty, it should avoid attempting photo-realistic graphics and instead devise its own particular stylised look (see: Ōkami, The Wind Waker etcetera).

Tomb Raider Underworld
may be forcing me to rethink this view. I keep getting distracted on the Thailand level and going, "ooooh, lookit the pretty undergrowth."

So, in conclusion: curse you, Lara Croft.

(On a side note, I'm rather impressed with the new graphical touch wherein Lara gets grimier as you scramble about the place but going for a dip cleans her off, but there's no way to mention it without sounding like a massive pervert.)

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