20. Resident
Evil Code: Veronica
Developer: Capcom Production Studio 4
Publisher: Eidos
Year: 2000
Format: Dreamcast
CV was
a game of firsts – the first proper Resi
(i.e. we’re ignoring Survivor here) to
remove itself from Raccoon City completely, and the first in the series on a
128-bit machine – thus, the first one to be in full 3D, rather than using bitmap
backgrounds. This made it hugely
atmospheric, especially on the first disc, as Claire Redfield crept round a
mist-swathed prison island splattered with mud and blood, before picking her
way through the musty confines of the Ashford family household. Then disc 2 pulled a brilliant blindside by
suddenly decamping to Antarctica. As you
do.
Brilliant blindsides were pretty much what
the game was about, actually. First off,
there was Alfred Ashford, a super-creepy villain clearly in love with his twin
sister, who you keep briefly glimpsing – then you find out she actually died 15
years ago and he developed a split personality and started dressing up as
her. Then she comes back to life anyway,
as a giant ant-human hybrid that can spit fire, because this is Resi.
Then original hero Chris Redfield, missing for two games, finally
returns to the series. And then the completely unexpected
revelation that the first game’s villain, Albert Wesker, didn’t die back at the
Spencer Mansion, a surprise that starts to pave the way for his becoming the
series’ main antagonist. Blimey. Even for a series known for its fruitloop
plots, CV is formidable (I’d argue
only Zero and Revelations are more ridiculous).
And I love it.
Plus, of course, it’s great to play. The combat is tense but satisfying, with
great new weapons and enemies to test them on; the puzzles are satisfying to
work out without being quite as elaborately, irritatingly tough as earlier
games in the series (hi, Nemesis!),
and the general scope of the game is pleasingly expansive. Before long after this, old-timey Resi would start to look rather
knackered, and Capcom would retire the gameplay style. But CV
was a glorious high.
MAGIC MOMENT: the utterly terrifying
Private Residence, a musty, threatening mansion with startling decor. Giant doll hanging from the main staircase,
anyone?
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