2: Christmas
NiGHTS
Dveloper: Sonic Team
Publisher: Sega
Format: Saturn
Year: 1996
Well, here’s
a slightly iffy inclusion (as well as a fairly large hint as to what my number
one is). Should Christmas NiGHTS stand as a game on its own? It’s essentially a demo disc with extra
bits. But, well, my list. My rules.
And Christmas NiGHTS is
magnificent and I’ve played it more than many full-sized games.
At its heart, Christmas NiGHTS is a demo of NiGHTS
into Dreams..., released a few months after as a “Christmas present” (it
wasn’t available in shops, rather in special console bundles, included with
certain other Saturn games, or taped to the front of various official Sega
magazines across the world – I got it free with Sega Saturn Magazine, which for whatever reason didn’t get it until
the following Christmas). Said demo,
dubbed NiGHTS: Limited Edition,
consisted of the regular Spring Valley level from the main game as well as a
new Spring Valley layout for the second player character, Elliot. But, you see, the Saturn was the first
console (I think?) to come with an internal clock. The main game had used this for a nifty
effect where a flower clock in the Splash Garden level told the actual real
time, but Christmas NiGHTS would kick
things up several notches. The Limited Edition moniker was just for
most of the year, y’see. Come November,
the game would suddenly transform into Winter
NiGHTS. There was a new title
screen, Claris and Elliot got warm winter clothing, and snow and a few
Christmas decorations blanketed Spring Valley.
Carry on into December, and you got the full Christmas NiGHTS – more new title screens, costumes, music, and
full decoration of the levels in Chrimble goodies, plus a new intro and end
sequence giving the whole thing a (very simple) plot. Plus, when you ended each level, you got to
open your presents! A game of pairs took
place, with successful matches unlocking new presents. Mainly just image galleries (which was still
very nice in pre-Internet days), there was also karaoke! A fantastic gadget for remixing the main
game’s music! A thing that let you
inspect the feelings of Nightopians (cherub-like AI creatures with basic virtual
pet leanings) that occupied each level in both Christmas and the full NiGHTS! A play-as-Sonic-the-Hedgehog mode, with its
own boss! Now that’s how you do a
Christmas present.
MAGIC MOMENT: just the Christmassy
feeling of it all.
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