23: Sonic
3 & Knuckles
Developer: Sega Technical Institute
Publisher: Sega
Year: 1994
Format: Mega Drive
Still, once you’d got your Sonic & Knuckles cartridge and
plugged your Sonic 3 cartridge into
the top and switched the whole thing on, you got the Blue Blur’s finest
hour. A massive, varied, endlessly
exciting platform adventure stretching from firebombed jungle to a showdown in
the middle of a meteor shower via a flooded carnival, ruined temple floating in
the sky, lush forest, ghost-filled pyramid and inside a volcano while it was erupting, you can’t accuse
STI of thinking small. It was also the
point at which they started trying to give these things proper plots, with even
a couple of little silent cutscenes to move the story along and hints of what
was to happen later – witness the Sonic vs. Knuckles fight in the Hidden Palace
Zone, with a mosaic on the wall foretelling the Super Sonic vs. Robotnik clash
that would end the game in the Doomsday Zone.
It may have all been downhill from here for Sonic, but what a peak to
reach.
MAGIC MOMENT: the start of Sky
Sanctuary Zone, as Sonic, Tails and Knuckles all leap out of the teleporter
while the Death Egg breaks through the clouds as the soaring music kicks
in. Glorious.
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