26: Worms 2
Developer: Team 17
This is one of those times where any number of individual games will do. Did I want the original Worms, both as I first played it on a friend’s PC then owned it on Saturn? Worms Armageddon maybe? Actually, Armageddon was my favourite, but an inability to run it on XP means I haven’t played it for about fourteen years (JESUS CHRIST I’m old) and anyway I lost the disc years ago. I have, however, kept hold of my old Worms 2 disc and still pop it in occasionally, meaning it’s certainly the instalment I’ve played the most. So here it is, standing in for the series as a whole.
Following on from my comments about Power Stone’s technological advances, I remember being astonished by Worms when I first played it, stunned by its real-time deformation. No idea if it was advanced or not at the time, but it impressed me.
Anyway. I don’t really want to write a whole bunch about this, to be honest, ‘cos everyone’s given Worms a whirl at some point, surely. If you haven’t, you’re weird. The combination of cunning strategy, daft weapons and general irresistible silliness remains a glorious high point of PC gaming.
MAGIC MOMENT: working out how to pilot the Super Sheep.