9. Shenmue
II
Developer: AM2
Publisher: Sega
Format: Dreamcast, Xbox
Year: 2001
I mentioned
a couple of posts back how the Dreamcast was ahead of the curve in certain ways. Pray silence for the top reason: Yu Suzuki’s
gobsmacking magnum opus Shenmue,
which would be fairly impressive if it were released today. The first one came out in 2000, and it was
astonishing. It was like someone had
punched a hole in the space-time continuum and brought a Fancy Future Game back
in time. Gigantic, fully voice-acted
cast? Huge amounts of pointless
detail? A believable AI system that
created a whole artificial world, populated by realistic people who had their
own schedules? All here for the first
time. It’s no surprise it was the most
expensive game ever made (a title held for eight years, until Rockstar made Grand Theft Auto IV).
Shenmue, though, was meant to be a lengthy
series, comprising 16 chapters. The
first game was just chapter one. So
there was a sequel, and here it is. The
first game is a little higher up on this chart – number 2 fell down due to some
slight repetition, over-reliance on QTEs (there’s another thing to thank Shenmue for, didn’t invent them or even
popularise them, but implemented them in the way that Resident Evil 4 would later pick up on and cause every other action
game to have them included by law) and the odd boring section. The lengthy sequence where you have to earn
HK$500 to meet a mob boss and promptly get robbed is, frankly, taking the
mick. Still, a slightly-less-brilliant Shenmue is still better than 91% of all
other games, ever.
MAGIC MOMENT: the stunning environs of disc 3, set in Kowloon Walled City (which was condemned and demolished a few years after the game's time period). Dangerously crumbling concrete skyscrapers form the basis for gambling and underground fighting rings, as well as some outrageously pretty sunsets.
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